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	<title>My CG scrapbook</title>
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	<link>http://www.ericthelander.com/dev</link>
	<description>A collection of experiments in computer graphics</description>
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	<managingEditor>scrapbook@ericthelander.com (Eric Thelander)</managingEditor>
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	<category>3D Animation</category>
	<ttl>1440</ttl>
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		<title>My CG scrapbook</title>
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	<itunes:subtitle>Animated shortfilms from ericthelander.com</itunes:subtitle>
	<itunes:summary>A collection of experiments in computer graphics</itunes:summary>
	<itunes:keywords>Animation, shortfilm, comedy, CGI, 3D, Animated, movie, humor</itunes:keywords>
	<itunes:category text="Arts">
		<itunes:category text="Visual Arts" />
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	<itunes:category text="Comedy" />
	<itunes:author>Eric Thelander</itunes:author>
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		<itunes:name>Eric Thelander</itunes:name>
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		<title>Train station</title>
		<link>http://www.ericthelander.com/dev/2011/07/train-station/</link>
		<comments>http://www.ericthelander.com/dev/2011/07/train-station/#comments</comments>
		<pubDate>Thu, 14 Jul 2011 14:44:25 +0000</pubDate>
		<dc:creator>Eric</dc:creator>
				<category><![CDATA[Compositing]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[matchmoving]]></category>
		<category><![CDATA[train]]></category>

		<guid isPermaLink="false">http://www.ericthelander.com/dev/?p=236</guid>
		<description><![CDATA[http://www.youtube.com/watch?v=fSsuJZn0ZOs A matchmoving and compositing exercise. A project born out of all my hours by train to and from work. The clip had to be solved with three separate takes to line up correctly. In short, a challenging but educational project.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Showreel 2011</title>
		<link>http://www.ericthelander.com/dev/2011/06/showreel-2011/</link>
		<comments>http://www.ericthelander.com/dev/2011/06/showreel-2011/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 10:19:54 +0000</pubDate>
		<dc:creator>Eric</dc:creator>
				<category><![CDATA[Work]]></category>
		<category><![CDATA[showreel]]></category>

		<guid isPermaLink="false">http://www.ericthelander.com/dev/?p=229</guid>
		<description><![CDATA[New Showreel Online.]]></description>
		<wfw:commentRss>http://www.ericthelander.com/dev/2011/06/showreel-2011/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cheap Facial Motion Capture &#8211; tutorial</title>
		<link>http://www.ericthelander.com/dev/2011/05/cheap-facial-motion-capture-tutorial/</link>
		<comments>http://www.ericthelander.com/dev/2011/05/cheap-facial-motion-capture-tutorial/#comments</comments>
		<pubDate>Mon, 23 May 2011 06:41:12 +0000</pubDate>
		<dc:creator>Eric</dc:creator>
				<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[lipsync]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[Motion Capture]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.ericthelander.com/dev/?p=218</guid>
		<description><![CDATA[The purpose of this tutorial is to show that even a small studio can afford to use facial motion capture. As an animator in the computer games industry I have on numerous occasions been approached by the creative producer regarding the possibility to produce minutes upon minutes of lipsync animation. Sadly the time frame has [...]]]></description>
		<wfw:commentRss>http://www.ericthelander.com/dev/2011/05/cheap-facial-motion-capture-tutorial/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Teaser 2 &#8211; Planet Calypso</title>
		<link>http://www.ericthelander.com/dev/2011/04/teaser-2-planet-calypso/</link>
		<comments>http://www.ericthelander.com/dev/2011/04/teaser-2-planet-calypso/#comments</comments>
		<pubDate>Fri, 08 Apr 2011 21:27:13 +0000</pubDate>
		<dc:creator>Eric</dc:creator>
				<category><![CDATA[Work]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[SDS]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://www.ericthelander.com/dev/?p=216</guid>
		<description><![CDATA[http://www.youtube.com/watch?v=qsg4wSjldpA New content release for the game Planet Calypso &#8212; http://www.planetcalypso.com]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Teaser 1 &#8211; Planet Calypso</title>
		<link>http://www.ericthelander.com/dev/2011/04/teaser-a-april-2011-planet-calypso/</link>
		<comments>http://www.ericthelander.com/dev/2011/04/teaser-a-april-2011-planet-calypso/#comments</comments>
		<pubDate>Sat, 02 Apr 2011 17:40:01 +0000</pubDate>
		<dc:creator>Eric</dc:creator>
				<category><![CDATA[Work]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[SDS]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://www.ericthelander.com/dev/?p=207</guid>
		<description><![CDATA[http://www.youtube.com/watch?v=97v0uMG9Q70 New content release for the game Planet Calypso &#8211; http://www.planetcalypso.com]]></description>
		<wfw:commentRss>http://www.ericthelander.com/dev/2011/04/teaser-a-april-2011-planet-calypso/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DSP Showreel 2011</title>
		<link>http://www.ericthelander.com/dev/2011/02/dsp-showreel-2011/</link>
		<comments>http://www.ericthelander.com/dev/2011/02/dsp-showreel-2011/#comments</comments>
		<pubDate>Wed, 16 Feb 2011 06:06:35 +0000</pubDate>
		<dc:creator>Eric</dc:creator>
				<category><![CDATA[Work]]></category>
		<category><![CDATA[DSP]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[showreel]]></category>
		<category><![CDATA[Skövde]]></category>
		<category><![CDATA[student]]></category>
		<category><![CDATA[University]]></category>

		<guid isPermaLink="false">http://www.ericthelander.com/dev/?p=198</guid>
		<description><![CDATA[http://www.youtube.com/watch?v=3kY8BCGbRs8 One of the final tasks I was appointed at my University was to create a showreel that showcased the work of our students. Together with two co-workers I created a short intro that represents the graphic progression associated with games from the 80s and forward. I edited the whole thing and Jacob Lincke composed [...]]]></description>
		<wfw:commentRss>http://www.ericthelander.com/dev/2011/02/dsp-showreel-2011/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Merry Christmas to you</title>
		<link>http://www.ericthelander.com/dev/2010/12/merry-christmas-to-you/</link>
		<comments>http://www.ericthelander.com/dev/2010/12/merry-christmas-to-you/#comments</comments>
		<pubDate>Mon, 06 Dec 2010 21:52:02 +0000</pubDate>
		<dc:creator>Eric</dc:creator>
				<category><![CDATA[CG Experiments]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[lipsync]]></category>
		<category><![CDATA[Motion Capture]]></category>

		<guid isPermaLink="false">http://www.ericthelander.com/dev/?p=187</guid>
		<description><![CDATA[http://www.ericthelander.com/jk10k/?friend=to+You&#38;language=Eng&#38;submit=OK]]></description>
		<wfw:commentRss>http://www.ericthelander.com/dev/2010/12/merry-christmas-to-you/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Another Mocap test</title>
		<link>http://www.ericthelander.com/dev/2010/11/another-mocap-test/</link>
		<comments>http://www.ericthelander.com/dev/2010/11/another-mocap-test/#comments</comments>
		<pubDate>Tue, 09 Nov 2010 22:53:51 +0000</pubDate>
		<dc:creator>Eric</dc:creator>
				<category><![CDATA[CG Experiments]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[lipsync]]></category>
		<category><![CDATA[Motion Capture]]></category>

		<guid isPermaLink="false">http://www.ericthelander.com/dev/?p=168</guid>
		<description><![CDATA[In preparation for a lecture I recorded this clip (in Swedish) as a kind of benchmark how fast the process is once you&#8217;ve done the initial setup. This clip was achieved not more than 20 minutes from from the point where I imported the video from my Ixus camera to my computer. Enjoy the clip [...]]]></description>
		<wfw:commentRss>http://www.ericthelander.com/dev/2010/11/another-mocap-test/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.ericthelander.com/dev/wp-content/uploads/2010/11/Swedish.mov" length="5489800" type="video/quicktime" />
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		<item>
		<title>Cheap Facial Mocap</title>
		<link>http://www.ericthelander.com/dev/2010/10/cheap-facial-mocap-solution/</link>
		<comments>http://www.ericthelander.com/dev/2010/10/cheap-facial-mocap-solution/#comments</comments>
		<pubDate>Thu, 07 Oct 2010 05:39:57 +0000</pubDate>
		<dc:creator>Eric</dc:creator>
				<category><![CDATA[CG Experiments]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[lipsync]]></category>
		<category><![CDATA[Motion Capture]]></category>

		<guid isPermaLink="false">http://www.ericthelander.com/dev/?p=157</guid>
		<description><![CDATA[On one of my projects I was required to supply a character with Facial Mocap to a low cost. The solution was to utilize Mayas buit-in tracking feature, Live, to track the markers on the actors face and the transfer their motion to a face rig. The result really exceeded my expectations as you can [...]]]></description>
		<wfw:commentRss>http://www.ericthelander.com/dev/2010/10/cheap-facial-mocap-solution/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Mocap test</title>
		<link>http://www.ericthelander.com/dev/2009/10/mocap-test/</link>
		<comments>http://www.ericthelander.com/dev/2009/10/mocap-test/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 17:02:20 +0000</pubDate>
		<dc:creator>Eric</dc:creator>
				<category><![CDATA[CG Experiments]]></category>
		<category><![CDATA[Motion Capture]]></category>

		<guid isPermaLink="false">http://www.ericthelander.com/dev/?p=152</guid>
		<description><![CDATA[Today I tested out the mocap system used by my University. It&#8217;s a new experience for me compared to mocap work I did at GRIN. At GRIN I supervised actors to do the correct set of motions needed for the game Terminator Salvation. I didn&#8217;t need to think about marker occlusions or doing the first [...]]]></description>
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		<slash:comments>0</slash:comments>
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