Position: Contracted animator.

The contract involved rigging character faces inside Face Robot and then lip sync them to a prerecorded voice over.

Full body animations utilized motion capture and were in need of tweak and adjustment to fit the final character design. Hands and fingers called for manual animation as they weren’t recorded. Everything was then merged in Maya and rendered to the clients specification.

More information about the product can be found at this external site http://www.okkanym.com