A day at the beach

Position: Project manager at Hello There.

This beauty has been cooking for some time. The first idea came from the lyrics video we did back in 2016, https://www.youtube.com/watch?v=ES9vRfs2rbA .

My role in this project was to lead the team, some from the original game and some new eager individuals on the path of delivering this hard-cooked action-packed retro game.

So much love, detail and devotion have been fused into this title. As usual, my creative contribution was the many trailers produced.

Available for Steam

https://store.steampowered.com/app/373180/Kung_Fury_Street_Rage/

AVICII – Invector

Position: Project manager / Senior animator at Hello There.

Originally released 2017 for Playstation 4, the game is a collaboration between Hello There Games and the late Tim Bergling. After his passing, an effort was made to fine-tune the game, add new content and release it on additional platforms.

I took over the role as a project manager, handling planning, scoping, evaluation on a daily basis. The team at Hello There Games really delivered on this title both in quality and content. To watch the game finally getting the proper release it deserves and sees the amount of love and attention from the gaming community brings tears to my eye. I hope that our efforts live up to the dream that Hello There Games and Tim started over four years ago.

Available for PC, PS4 and Xbox One with Nintendo Switch releasing some time during 2020

Moustache Aces

Position: Everything Art at Hollow-eyed Devs

Moustache Aces is an online multiplayer shooter set in a world war 1 environment. It’s being developed for Windows PC.

Moustache Aces is a pet project of mine that I develop together with a good friend. It’s a tremendous amount of fun to see this baby slowly maturing into something that will bring as much joy to the players as it gives me developing it.

Release date is to be decided but you can follow the developing process at https://twitter.com/moustacheaces and https://moustacheaces.com

Carbage

Position: Project manager / Senior animator at Hello There.

This party racing game is a pet project for many at Hello There. A project where we chipped in hours here and there in order to deliver this cute and funny experience.

This was an incredible journey for me. The game began as a pitch for a client. I managed to cut and paste together the pitch using Unity Assets and tutorials. But that wouldn’t hold up for the real game release. In the final product, my role was project manager, video editor and animator while a handful of experienced team member poured their heart and soul into the game.

All in all, a game the team and I are deeply honoured to have been apart off.

Available for PC via Itch.io https://hellotheregames.itch.io/carbage