Position: Project manager / Senior animator at Hello There.
This game has been slowly cooking for a couple of years. Trying to get a really good fighting experience on PC by drawing on the success and ideas for our Taekwondo World Tournament mobile game.
An all new art style, allot of new animations using motion capture as source. beautiful arenas and multiplayer seasons for the players to master.
This being an on and off project for a couple of years meant that the team has changed from time to time. So I’m the latest project manager standing on the shoulder of giants. Besides managing the team I also worked on all character related animations in this project. Rigging, animating by hand and cleaning motion capture data. The team has made an incredible job polishing this into a really awesome experience.
This game was the first we did at Hello There that relied on motion capture animation. I was in charge of recording and directing the movements for the game prototype. This was before we had all the game mechanics planned out so the movements had to be general in length and execution. After a day of shooting we had about 50-60 moves to go through and prepare for implementation.
I was also responsible for the various trailers. For the release trailer i had an idea of showing the fall of a drop of sweat but in reverse, portraying the fight from two angles.
The final product was developed for iOS and Android. More information about the game can be found at this external site http://taekwondogame.com/