Position: Solo Developer
Getting Home is a casual puzzle platformer played in space. It is a new take on the classic lunar lander concept where the player needs to land a space craft at a designated area.

The game spans over numerous levels where the player is faced with new and more complex challenges on their way to the landing spot. The drive is to get home to your very best friend. The game is developed for both mobile and desktop and features 54 levels.


It was released on March 13th, 2026.
iOS: https://apps.apple.com/us/app/getting-home/id6756484651
Android: https://play.google.com/store/apps/details?id=com.ArcticMeadow.GettingHome


